/**
 * 
 */
package br.odb.libscene;

/**
 * @author monty
 *
 */
public class ActorConstants {
	public static final int MOVE_N = 0;
	public static final int MOVE_E = 1;
	public static final int MOVE_S = 2;
	public static final int MOVE_W = 3;
	public static final int MOVE_DOWN = 4;
	public static final int MOVE_UP = 5;
	public static final int TURN_L = 6;
	public static final int TURN_R = 7;
	public static final int NOP = 8;
	public static final int UNDO = 9;
	public static final int FIRE = 10;
}
